This isn’t just on the ball, it happens constantly off the ball too, and will be seen all over the pitch throughout a game. This makes every encounter different and multiplies the number of eventualities tenfold. It takes into account a host of things, such as the force of the impact, the weight of the players involved and the parts of the body that are connected with, as well as a host of other attributes.
The first and clearly the biggest change is that of the new Impact Engine, which affects every single player-to-player impact throughout a match, and works in real-time. They’re leading the charge this year with three major features and major isn’t an exaggeration, as each one looks to fundamentally change the way the game plays.
FIFA has always had the advantage of a fully license product to hold over its main rival, Pro Evolution Soccer, for the past decade, but in more recent years has taken the lead in overall gameplay, and now that EA have their foot in the door they will not give up that advantage easily. The king of football games is back on its nineteenth outing and the team behind it are not resting on their laurels, but with such huge support and stacks of cash to throw into the project, you wouldn’t expect anything less. Platform(s): PS2, PS3, PSP, PSV, 360, Wii, PC, XPE, 3DS, iOS The king of football games is back on its nineteenth outing